The puzzles that require you to pay attention to environmental clues are probably my favorite. They mostly consist of brain teasers in the form of locks and other objectives. Puzzle-solving plays a huge part in the game. As an added bonus, item management resembles that of Resident Evil 4’s briefcase. It’s a simple yet effective loop that makes us feel good about finding hidden staches. These resources are then converted into upgrades and ammo for you to tackle bigger and more powerful enemies. And believe me, it is a very large facility.Īs a survival game, you will be spending most of the time looting containers and dead enemies for resources. It’s like they exist solely to give us a reason to go into different parts of the facility. Really, I was more invested in getting to know the androids than the people responsible for the disaster. Sechenov, CHAR-Les the glove – they are MIA for most of the adventure. But I feel like they went a little too hard on the meanness.Īs for the rest of the characters – if they aren’t the Major, Stockhausen, Dr. That’s fine and all, if it serves a greater purpose in the story. As a character, the major comes off as an asshole. Unfortunately for him, his walk in the park quickly turns into a war zone. He sends you on a mission to collect a prisoner from Facility 3826. Sechenov, aka the man responsible for all the greatest scientific advancements in the modern era. The player takes control of Major Sergey Nechayev, an agent of Dr.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |